Thursday, June 26, 2008
Game Diary - June 26, 2008
I just finished GTA IV and even at this late hour (its 3:36 am) I can't help but admire its brilliance. This is only the second Rockstar product I have ever finished (Bully was my first despite playing all the GTA games - even the PSP ones), and I'm very satisfied with the end product. Choices are so important in this GTA, they permeate so many pieces of this game. I'm still amazed how the moral consequences behind some of the choices affected my decision making. Ironically, even though I struggled with the game for a while, I'm glad I saw this GTA through to the end.
I just started Alone in the Dark and I'm still not sure what to think. I'm very impressed by all the cinematic moments in the opening episode of the game (the graphics aren't half bad either), but so far I get the feeling that although I love the concept, there will be a lot of things I don't like about this game. I can tell there is a heavy aspect of trial and error to it, and I don't know how that makes me feel. On one hand I can respect it and on the other I despise the concept entirely.
Even though I just started the game, it seems like something is missing already. Metal Gear Solid 4 made me realize the importance of good sound effects editing (and foley work) in games and how help immerse the player in a game. Yet as the protagonist, Edward Carnby, walks around I can barely hear his footsteps. This might sound like a small complaint (and rightly so, it might be), but little things like that detract from the overall experience, plus it makes the game seem half-baked or rushed.
Spoiler warning, press start as soon as you can because the opening trailer is absolutely spoilerific.