Monday, August 4, 2008
I've been playing catch up with a lot of things right now, so I've got a slew of things to talk about.
iPhone games aren't living up to the quality that I hoped they would. For better or worse, more and more clone games are finding their way to the device (Like thirty versions of Sudoku); and it's makes me worry every time I browse the App Store. However not all is lost, I have been playing Aurora Feint thanks to media guru (and veteran) John Davison's recommendation on his twitter feed.
I believe John is an incredible resource for quality assessment in video games, and I trust his opinion completely. He's the founder of Whattheylike, and Whattheyplay.com - a parent's resource on gaming and online entertainment for kids.
Aurora Feint plays a lot like Panel De Pon (a.k.a. "Planet Puzzle League"). It reminds me of what "Puzzle Quest" did for traditional puzzle games like Bejeweled. The adventure aesthetic is part of the leveling system that the developers added to the already familiar gameplay (especially if you liked PPL as much as I did).
I've also got "Critter Crunch" and the abysmal "Super Moneky Ball" on my iPhone right now. Instead of being a breakout success, the mechanics Monkey ball dropped the ball big time. But it's probably not that bad for Sega. This was the number one downloaded app for weeks after the App Store launch, and at $9.99 a pop it must have made them money. I just hope they put it to use and develop better games for the platform. My crystal ball bets we'll see a Sonic game (with iPhone wankery) soon*.
I guess it just seems inevitable.
Geometry Wars 2
I liked the first "Geometry Wars" enough to purchase "Geometry Wars Galaxies" on the Nintendo DS. After all, this was the first title to really push Xbox Live Arcade on the Xbox 360, when it launched back in the Fall of 2005.
So after all the praise on this weeks 1UP Show, and 1UP Yours, I knew it was only a matter of time before I jumped into "Geometry Wars 2". And although I'm glad I did, I'm not better for it.
Now, I should preface that I'm never easily angered by a game. I always keep my cool and just retry a level, whenever I fail. I don't throw controllers or smash stuff; That's just uncool.
I say this because "Geometry Wars 2" is bringing the opposite out of me. Now I get mad.
Maybe it's a combination of age and bad luck, but GW2 is really bringing out my bad side. The leaderboards make me uber competitive, the difficulty makes me easily agitated, and despite loving the sequel, I find myself frustrated before I hit continue.
*P.S. Sorry, I really don't have a crystal ball.